First Look at Crit3D!

Posted on 11/6/2015 by James Auld in UI Crit3D Screenshots

Here you go guys, some initial screenshots of the Crit3D UI, plus some shots of the development environments I use. Even though there aren't any "juicy" 3D images as of yet, what it took to build this foundation in the Unity version is hundreds of hours and thousands of lines of code. The application is at the point of being able to click a real game from online, and have it download all of that game's data. the next step is to use that data to build the 3D environment ...

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Need your vote on a few different UI looks!

Posted on 9/20/2015 by James Auld in GUI User Interface UI

Hi everyone! BTW the socket system development went well and I worked out a better way to sign in to the software that won't generate those pesky script errors and will be more reliable. In terms of the UI look and feel, I'm including some links to Unity web player demos of a few UIs that I like. I would sure appreciate your vote (for any of them, as well as none of them, and what you'd rather see)...

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Picked up NGUI for the UI

Posted on 3/11/2014 by James Auld in 3d unity UI NGUI

NGUI: Next-Gen UI for Unity is one of the best UI packages out there. We picked up a copy recently, and it will do what we need to make a gorgeous interface...

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